The first edition of IndieCade Europe happened in Paris on November 18-19th. IndieCade Europe was designed to bring visibility to and facilitate the production of new works within the emerging independent game movement with a focus on the European scenes, but not limited to it. This two days festival were dedicated to the independent game developers and their audience. The program includes diverse range of talks and panels, technical workshops, multiple exhibits of games, including the "Show & Tell" showcase where developers can bring their games and show it to the audience for a limited time.
I was in charge of curating and organizing the French conferences as well as contributing to the game curation and exhibits.
Images shot by Scott Chamberlin. All rights reserved.